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Demolition Physics is a three-dimensional Simulator with physics of destruction. It has complete control over the physical world and the objects it contains, with plenty of special effects, support for 3D stereo glasses, and a built-in level editor, which allows you to create easily your own game levels! 10 types of explosions: from the fiery trail to the atomic explosion. Each explosion has its own distinctive features and different impacts on the destruction.
Demolition Physics Editor is a built-in editor, which allows you to create your own levels quickly and easily. At any moment you can save/edit/load created by you levels.
Experiment with the settings of the physical properties: you can change the settings of gravity, air resistance, mass (weight) of objects, and much more! Special features of the Editor and user-friendly interface will allow you to easily create your own unique levels.
Features:
? Realtime physics simulation
? Demolition Physics Editor - built-in Editor to create custom levels.
? Control of gravity.
? 10 types of explosions.
? Scenes for destruction - space, water surfaces, land, day and night atmosphere.
? Predefined structures for destruction.
? Ragdoll physics
? Time scale.
? Easy and fast scene control.
? Special camera effects - Depth Of Field, Motion Blur, Noise and Fisheye.
? Stereoscopic 3D (anaglyph stereo glasses: red/cyan, green/magneta, yellow/blue).
? Main features of Demolition Physics Editor:
? Convenient control of objects - move, size, rotation.
? Configuration of the physical properties of objects - mass, air resistance, torque, enabling/disabling of gravity, and physics’ disabling for any object.
? Simplified editing of Ragdoll: you can edit it as a simple object.
? The main types of objects can be easily transformed into others.
? Special features of the Editor, which help you to create custom levels.
? Cloning of objects with all parameters.
? Convenient control of the scene using 7 cameras.
? Load/Save custom levels for editing.
? Conversion of mass to kilograms-pounds.
? Selection of a background color for the Editor.
? Complete user manual.
? An example of creating a custom level for beginners.